RoundUp № 37
July was packed with progress, great conversations on the Discord, and exciting moments from the STLGameDev community. Our monthly meetup was at Schlafly Bottleworks, and we showed off games made in the community at MOGameCon! Here’s a look back at what happened throughout the month!
The St Louis Game Developer RoundUp is the official monthly digest of the St Louis Game Developer community. Curated by STLGameDev, it brings together news, project updates, resources, and upcoming events from our local game development scene contributed by community members.
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Game Releases
- Ludicrousda3ve released Sayonara, Space Rocks demo, a high scoring asteroid-blasting game and TNA, an 18+ spin on it.
- Graphite Lab released Centipede Swarm, a reimagining of the classic Centipede for Amazon’s Luna game service
- Butterscotch Shenanigans released How Many Dudes? on Steam, App Store, and Google Play! How many dudes does it take to beat up a gorilla? A thousand toddlers? A horse-sized duck? A GOD? Enter the Dude Ranch and find out in this roguelike dudebuilder where you recruit an army of dudes to fight ridiculous battles.
- Fat Bard worked on the music for Signy & Mino: Against All Gods, a Tag-Team Battle RPG where every move combos together! Discover your hidden powers as you find yourself hurtled into a conflict among the gods!
- Wes Ehrlichman created Time To Rogue, a roguelike for your Apple Watch that lives on your wrist and plays out over your day - the maze keeps moving while you’re away. How deep can you get before it finds you?
Dev Updates
- James C. Kane updated STARSPEED with some new missions! Pursue rogue AI through the luxury space station Saturnalia toward a boss battle inside Earth’s capital ship.
- Cheezy-Z has been working on programming multiplayer client server replication in a basketball style game with working passing, inbounding, ref pickup + passing to another player!
- Tony Wojnar is done with the environment art for the Glitch Ditch level in Dribble 2!
- Izzy has been working on a personal javascript canvas library for blogging and prototyping
Game Jam Releases
- Xain Russell helped to make Sky’s Landline for Furry Game Jam #2! Sky’s Landline is an infinite upwards high-score-chasing platformer, where you must ascend through the structure of a colossal radio tower, linking the main data cable from relay console to relay console, acquiring temporary upgrades along the way, and racing against the degrading battery of your jetpack as you try to get as high as you can!
- Dorian K, azeTrom, StarBiscute, Poyumonium, and F1r3-Dragon made Mixtape Match, a music memory matching game where you listen closely, then pick out exactly which tracks played. Each round layers more sounds into the mix, testing how sharp your ear really is before the clock runs out. Made for the GMTK Jam! Out of over 10k entries in the jam, right now, the game is ranked #9 in the audio category!
- Dustin Triplett made Dopaminer for the The Kenney Jam 2026, a frantic fulfillment game about chasing tiny hits of happiness through online shopping, fast shipping, and the sweet satisfaction of adding things to a cart YOU don’t actually have to pay for.
Music Releases
- The Colisino Original Soundtrack, by Elliot Hely, is available to download from Bandcamp FOR FREE!
- Nathan Amiri put together an interactive Soundboard collaboration that lets you mix and match audio tracks made by community members Laz, Duk, Auron, Star, Tim and Nathan himself.
- Fat Bard released the How Many Dudes? soundtrack!
Upcoming Events
Participate in these events from our community!
AUG 06
05:00 PM
Game Night at MO History Museum
The Missouri History Museum is having a big Game Night featuring games and creators from the St. Louis area (including STLGameDev)!

AUG 08
03:00 PM
August Game Audio Club - Woodwind Quintets!
It's a special Game Audio Club session with a woodwind quintet from the VGMO community! They will sight‑read pieces written by our community members, and afterward, give feedback about what works and what doesn’t for their instruments.

AUG 13
07:00 PM
August GameDev Social!
Chat with fellow creators about making, playing, and admiring games! Talk about your game ideas and get inspired! Make friends and find collaborators. Our monthly hangout is open to EVERYONE!
WE WILL BE AT A SPECIAL LOCATION THIS MONTH!
WE WILL BE AT A SPECIAL LOCATION THIS MONTH!

AUG 17
06:30 PM
Game Club: Chants of Sennaar
Game Club is like a book club except we pick a game to play each month and then meet up to discuss it with a focus on game design. Our game for this month is Chants of Sennaar!

AUG 29
12:00 PM
Share & Play: Game Playtesting!
Join us for casual game playtesting! This is an opportunity for developers to share their progress, observe playtesting, and get feedback on their projects, and for local game enthusiasts to get their hands on new games, prototypes, and give helpful feedback.

AUG 31
05:00 PM
August Gamedev Work Night
St. Louis County Library Clark Family branch is hosting casual work time for local game developers in the Creative Lab. Bring your project to work on and talk with other devs for feedback or fun. This is open to EVERYONE ages 14 and up.

SEP 17
07:00 PM
September GameDev Social!
Chat with fellow creators about making, playing, and admiring games! Talk about your game ideas and get inspired! Make friends and find collaborators. Our monthly hangout is open to EVERYONE!
WE ARE MOVING TO A NEW LOCATION THIS MONTH!
WE ARE MOVING TO A NEW LOCATION THIS MONTH!
